pub struct NamingData {Show 13 fields
pub first_names: Vec<String>,
pub last_names: Vec<String>,
pub town_prefixes: Vec<String>,
pub town_suffixes: Vec<String>,
pub blocker_prefixes: Vec<String>,
pub blocker_suffixes: Vec<String>,
pub character_adjectives: Vec<String>,
pub character_prefixes: Vec<String>,
pub exotic_prefixes: Vec<String>,
pub exotic_infixes: Vec<String>,
pub exotic_suffixes: Vec<String>,
pub mystical_adjectives: Vec<String>,
pub event_ideas: Vec<EventDescription>,
}Expand description
The structure that holds everything we need for name generation.
Fields§
§first_names: Vec<String>First name for characters
last_names: Vec<String>Last names for characters
town_prefixes: Vec<String>Good prefixes for towns
town_suffixes: Vec<String>Good suffixes for town names
blocker_prefixes: Vec<String>Good blocker prefixes
blocker_suffixes: Vec<String>Good blocker suffixes
character_adjectives: Vec<String>Character adjectives
character_prefixes: Vec<String>Name prefixes
exotic_prefixes: Vec<String>Exotic name prefixes
exotic_infixes: Vec<String>Exotic infixes
exotic_suffixes: Vec<String>Exotic suffixes
mystical_adjectives: Vec<String>Mighty mystical adjectives
event_ideas: Vec<EventDescription>A list of event ideas and characteristic associated to it
Implementations§
Source§impl NamingData
impl NamingData
Sourcepub fn load_or_create<P: AsRef<Path>>(path: P) -> Result<Self>
pub fn load_or_create<P: AsRef<Path>>(path: P) -> Result<Self>
Load the data from the supplied path.
If the file does not exist, a default (embedded) version is written
to that path and returned.
Sourcepub fn generate_character_name(&self) -> String
pub fn generate_character_name(&self) -> String
Generate a random character name.
Sourcepub fn generate_town_name(&self) -> String
pub fn generate_town_name(&self) -> String
Generate a random town name.
Sourcepub fn random_event_idea(&self) -> Result<&EventDescription, EpochError>
pub fn random_event_idea(&self) -> Result<&EventDescription, EpochError>
Pick a random event idea
Sourcepub fn random_event_name(&self) -> String
pub fn random_event_name(&self) -> String
Pick a random event name
Sourcepub fn generate_blocker_name(&self) -> String
pub fn generate_blocker_name(&self) -> String
Generate a random blocker name (e.g. “Stone-Gate”, “Witch-Wall”).
The name is formed by choosing a random prefix and suffix from the corresponding lists. If either list is empty, a sensible default is returned.
Sourcepub fn generate_calamity_name(&self) -> String
pub fn generate_calamity_name(&self) -> String
Generate a calamity name.
A calamity is a complex exotic word (prefix + 2-4 infixes + optional suffix) followed by a mystical adjective.
Example output: “Umbral-Shatterfall Cataclysmic”
Sourcepub fn generate_long_character_name(&self) -> String
pub fn generate_long_character_name(&self) -> String
Generates something like: “The Magnificent Sir Aurelius Blackthorn the Swift” Random adjective, prefix, base name and suffix are all optional. If a list is empty, that part is omitted.
Sourcepub fn generate_exotic_character_name(&self) -> String
pub fn generate_exotic_character_name(&self) -> String
Generate a exotic character name
Trait Implementations§
Source§impl Debug for NamingData
impl Debug for NamingData
Source§impl Default for NamingData
impl Default for NamingData
Source§fn default() -> NamingData
fn default() -> NamingData
Source§impl<'de> Deserialize<'de> for NamingData
impl<'de> Deserialize<'de> for NamingData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for NamingData
impl RefUnwindSafe for NamingData
impl Send for NamingData
impl Sync for NamingData
impl Unpin for NamingData
impl UnwindSafe for NamingData
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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